Scott Brick
3) Xenocide
The War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The battle school is no more.
But with the external threat gone, the Earth has become a battlefield once more. The children of the Battle School are more than heroes; they are potential weapons that
The Ender Saga continues with Shadow of the Giant, which parallels the events of Ender's Game from a different character's point of view.
Bean's past was a battle just to survive. He first appeared on the streets of Rotterdam, a tiny child with a mind leagues beyond anyone else. He knew he could not survive through strength; he used his tactical genius to gain acceptance into a children's gang, and then to help make that
From the #1 New York Times bestseller
At the Battle School, there is only one course of study: the strategy and tactics of war. Humanity is fighting an alien race, and we fight as one. Students are drawn from all nations, all races, all religions, taken from their families as children. There is no room for cultural differences, no room for religious observances, and there is certainly no room for Santa Claus.
But the young warriors
12) Red prophet
In the first tale of Alvin Maker, Seventh Son, Orson Scott Card introduced his readers to a very familiar—but just slightly different—pioneer America where magic works. Hex signs are powerful, good and evil presences roam the land, and many people have special talents. In this thrilling sequel, Alvin Maker is awakening to many mysteries: his own strange powers, the magic of the American frontier, and the special virtues of its chosen
...13) Seventh son
Using the lore and the folk magic of the men and women who settled a continent, and the beliefs of the tribes who were here before them, Card has created an alternate frontier America; a world where a particular kind of magic really works and where that magic has colored the entire history of the colonies. Charms and beseechings, hexes and potions, all have a place in the lives of the people of this world. "Knacks" abound: dowsers find water, sparks
...It was a miracle of science that permitted human beings to live, if not forever then for a long, long time. Some people, anyway. The rich, the powerful, they lived their lives at the rate of one year every ten. Somec created two societies: that of people who lived out their normal span and died, and those who slept away the decades, skipping over the intervening years and events. It allowed great plans to be put into motion. It allowed interstellar
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